News

The latest news about Stillfront Group and our Studios

Stillfront acquires Babil Games, the leading MENA region mobile games publisher

2016-12-16

Stillfront acquires Babil Games, the leading MENA region mobile games publisher Stockholm, Sweden December 16, 2016 Stillfront acquires Babil Games, the leading MENA region mobile games publisher Stillfront Group AB (publ) ("Stillfront") today announces its acquisition of 100% of the shares in Babil Games LLC ("Babil"). Babil, based in Dubai, UAE, and Amman, Jordan, was founded in 2012 by Mohammed Fahmi, Abdullah Fahmi and Hubertus Thonhauser, which all today constitute the management of the company. The founders have strong track-records as business builders within the gaming and media industries. Babil is a pure mobile strategy games publisher that focuses on bringing high quality entertainment to the Arabic audience in the MENA (Middle East and North Africa) region. Babil has established themselves as leading in localizing, culturizing and publishing high quality mobile entertainment to the very attractive fast-growing mobile games market in the MENA region. The games are primarily sourced from Asia with long term exclusive rights. All localized content is Intellectual Property of Babil. Babil has a track record of several successful highly grossing titles, like Niba Harb 2, Asefat Al-Dababat, Jaish Al-Foolath and Admiral, as well as an exciting pipe-line of two new titles reaching the market within the coming months. Babil currently has 12 employees and will reach over 3 MUSD in revenues during 2016, with approximately 15% net profit margin. The management will continue to lead the talented team for further profitable growth. Jörgen Larsson, CEO, Stillfront Group, comments "Babil and Stillfront constitute an excellent fit. We share the passion, philosophy and cornerstones of Stillfront's PLEX strategy and Babil will strengthen Stillfront's position in a number of strategic areas, for instance in the mobile strategy games space and with publishing capabilities. The truly unique position of Babil, now within our Group, will create significant value going forward. I am extremely pleased to have MJ, AJ, Hubertus and their committed team as valuable new members to the Stillfront family", Jörgen Larsson, CEO, Stillfront Group, comments. MJ Fahmi, CEO, Babil Games, comments "I am excited for Babil to be joining forces with Stillfront Group. We share a common vision and objectives, and I firmly believe this will be a great strategic advantage for both companies, becoming a bigger family that will strengthen our foothold on the local and global markets", MJ Fahmi, CEO, Babil Games, comments. For additional information, please contact: Jörgen Larsson, CEO at StillfrontPhone: +46 70 321 18 00E-mail: jorgen@stillfront.com About Stillfront Stillfront is an independent creator, publisher and distributor of digital games - with a vision to become one of the leading indie game creators and publishers. Stillfront operates through five near-autonomous subsidiaries: Bytro Labs in Germany, Coldwood Interactive in Sweden, Power Challenge in the UK and Sweden, Dorado Online Games in Malta and Simutronics in the United States. Stillfront's games are distributed globally. The main markets are Sweden, Germany, the United States and South America. For further information, please visit www.stillfront.com. Selected games Stillfront's portfolio includes games across multiple platforms. Unravel, developed by Coldwood in collaboration with Electronic Arts, won 20+ awards at E3 and gamescom and was released in February 2016. Supremacy 1914 and Call of War are high-immersion war strategy games developed by Bytro Labs. ManagerZone is a sports management strategy game launched in 2001. DragonRealms and GemStone IV are MUD-style games with a very loyal player base. Lara Croft Relic Run(TM) is a popular mobile game developed by Simutronics. Nasdaq First North Ticker Symbol: SFCertified Adviser: Avanza Bank, phone +46 8 4094 2120

Stillfront Launches Open Beta Release of Strategy Game Conflict of Nations: Modern War(TM)

2016-12-14

Stillfront Launches Open Beta Release of Strategy Game Conflict of Nations: Modern War(TM) Stockholm, Sweden December 14, 2016 Stillfront today launched the open beta (www.conflictnations.com) of the strategy game "Conflict of Nations: Modern War". The game is developed by Stillfront's studios Dorado and Bytro Labs. Conflict of Nations: Modern War(TM) is built on Bytro's successful Supremacy Engine, which is also the basis for the successful games Supremacy1914 and Call of War. Conflict of Nations: Modern War is a military themed strategy game set in the late 20th and early 21st century - including highly modern 21st century battlefield technology. At the core of the game is an exciting real time combat system putting players in control of an existing nation of this world and its army, pitting them against other gamers in a struggle for world domination. Units are moved across the map in real time, often taking hours to fulfil their assigned mission goals, allowing for a very deep level of strategic planning and integrated tactical execution. To ensure economic efficiency and technological edge over one's opponents, each nation must be carefully managed and developed. Researching new units while building the required infrastructure is key to winning the game. After all, modern war is about logistics as much as combat tactics. Forming lasting alliances or short lived coalitions is an essential part of the modern military environment. Accordingly, Conflict of Nations: Modern War allows players to form cooperative teams in an all-out effort to conquer set objectives through the combined force of arms. Game URL: www.conflictnations.com Jörgen Larsson, CEO, Stillfront Group, comments "Conflict of Nations: Modern War is a title that has the characteristics we know appeal to a category of players we are well acquainted with and have many good experiences of. This title includes high level graphics and sound effects, besides the thrilling strategy elements. The game fits well into Stillfront's PLEX strategy, as it broadens our portfolio, has a gameplay that encourages long player interaction and is built on our proven Supremacy Engine," Jörgen Larsson, CEO, Stillfront Group comments. Nick Porsche, Managing Director and Head Producer, Dorado Games, comments "I am extremely proud of the teams at Dorado and Bytro that have done a fantastic job with Conflict of Nations. We are convinced that Conflict of Nations has many of the features that attract many players," Nick Porsche, Dorado Games, comments. For additional information, please contact: Jörgen Larsson, CEO at StillfrontPhone: +46 70 321 18 00E-mail: jorgen@stillfront.com Sten Wranne, CFO at StillfrontPhone: +46 705 851258E-mail: sten@stillfront.com About Stillfront Stillfront is an independent creator, publisher and distributor of digital games - with a vision to become one of the leading indie game creators and publishers. Stillfront operates through five near-autonomous subsidiaries: Bytro Labs in Germany, Coldwood Interactive in Sweden, Power Challenge in the UK and Sweden, Dorado Online Games in Malta and Simutronics in the United States. Stillfront's games are distributed globally. The main markets are Sweden, Germany, the United States and South America. For further information, please visit www.stillfront.com. Selected games Stillfront's portfolio includes games across multiple platforms. Unravel, developed by Coldwood in collaboration with Electronic Arts, won 20+ awards at E3 and gamescom and was released in February 2016. Supremacy 1914 and Call of War are high-immersion war strategy games developed by Bytro Labs. ManagerZone is a sports management strategy game launched in 2001. DragonRealms and GemStone IV are MUD-style games with a very loyal player base. Lara Croft Relic Run(TM) is a popular mobile game developed by Simutronics. Nasdaq First North Ticker Symbol: SFCertified Adviser: Avanza Bank, phone +46 8 4094 2120 This information is information that Stillfront Group AB (publ) is obliged to make public pursuant to the EU Market Abuse Regulation. The information was submitted for publication, through the agency of the contact person set out above, at 14.00 CEST on December 14, 2016.

Stillfront's Studio Bytro Launches Call of War Tablet Version

2016-11-30

PRESS RELEASE NOVEMBER 30, 2016 Bytro Launches Call of War Tablet Version Stillfront's studio Bytro Labs today announces the release of a tablet version of Bytro's success Call of War. Call of War is Bytro's best performing war strategy game which has had revenues of more than 40 MSEK since its launch in May 2015 until September 2016. Call of War allows strategy game fans to command troops, research secret weapons, and conquer enemies in a war strategy online game in tank battles, naval warfare, and air combat. Call of War is expected to have more than 160,000 monthly average users (MAU) in November. Significant investments have been made into the technical platform in order to offer Call of War gamers an exciting cross platform gaming experience without app downloads on iOS and Android tablets. Further investments are being made in order to also make Call of War available on mobiles. As Call of War is built on Bytro's successful SUP-engine, other titles based on the SUP-engine, such as Supremacy 1914, Thirty Kingdoms and New World Empires can benefit from the investments made in the tablet version of Call of War. Christopher Lörken, Managing Director (Tech), Bytro Labs, comments "I am very proud of the solid work made by our technical team. We are looking forward to the reaction of our current gamers as well as the new audience we will target with the ability to access the game via tablets.", Christopher Lörken, Managing Director (Tech), Bytro Labs, comments. Jörgen Larsson, CEO, Stillfront Group, comments "I congratulate the entire team at Bytro on the great work performed to develop the tablet version of Call of War. We believe the potential reach of the game will increase, and we also believe current gamers will appreciate the possibility to play Call of War on the move. This provides potential to strengthen Bytro's and Stillfront's market positions.", Jörgen Larsson, CEO, Stillfront Group, comments. FOR ADDITIONAL INFORMATION, PLEASE CONTACT: Jörgen Larsson, CEO at Stillfront                Felix Faber, MD (Op) at Bytro Labs Phone: +46 70 321 18 00                            Phone: +49 40 36 90 54 00 E-mail:jorgen@stillfront.com                       E-mail: felix@bytro.com ABOUT STILLFRONT Stillfront is an independent creator, publisher, and distributor of digital games - with a vision to become one a leading indie game creator and publisher. Stillfront operates through five near-autonomous subsidiaries: Bytro Labs in Germany, Coldwood Interactive in Sweden, Power Challenge in the UK and Sweden, Dorado Online Games in Malta, and Simutronics in St Louis, Missouri. Stillfront's games are distributed globally. The main markets are Sweden, Germany, the United States and South America. Shares of the Company are traded onNasdaq First North Stockholm with ticker SF. Avanza Bank (phone +46 8 4094 2120) is the Company's Certified Adviser. For further information, please visit www.stillfront.com. SELECTED GAMES Stillfront's portfolio includes games across multiple platforms. Unravel, developed by Coldwood in collaboration with Electronic Arts, won 20+ awards at E3 and Gamescom and was released in February 2016. Supremacy 1914 and Call of War are high-immersion war strategy games developed by Bytro Labs. ManagerZone is a sports management strategy game launched in 2001. DragonRealms and GemStone IV are MUD style games with a very loyal player base. Lara Croft Relic Run(TM) is a popular mobile game, developed by Simutronics. *** This information is information that Stillfront Group AB (publ) is obliged to make public pursuant to the EU Market Abuse Regulation. The information was submitted for publication, through the agency of the contact person set out above, at 13.15 CET on November 30, 2016.

Stillfront CEO Presentation at Redeye Gaming Seminar

2016-10-07

Stillfront CEO Jörgen Larsson Presented the Group at the Redeye Gaming Seminar October 6, 2016.  

Stillfront Announces Strategy Game Conflict of Nations: Modern War

2016-10-06

Stillfront Announces Strategy Game Conflict of Nations: Modern War(TM) Stockholm, Sweden October 6, 2016 Stillfront today announced the launch of the strategy game "Conflict of Nations: Modern War". The game will be available before the end of the year in an open beta. The game is developed by Stillfront studios Dorado and Bytro Labs. Conflict of Nations: Modern War(TM) is built on Bytro's successful Supremacy Engine, which is also the basis for the successful games Supremacy1914, Call of War and the New World Empires. Conflict of Nations: Modern War is a military themed strategy game set in the late 20th and early 21st century - ranging from the 1980s cold war era to highly modern 21st century battlefield technology. At the core of the game is an exciting real time combat system putting players in control of an existing nation of this world and its army, pitting them against other gamers in a struggle for world domination. Units are moved across the map in real time, often taking hours to fulfil their assigned mission goals, allowing for a very deep level of strategic planning and integrated tactical execution. To ensure economic efficiency and technological edge over one's opponents, each nation must be carefully managed and developed. Researching new units while building the required infrastructure is key to winning the game. After all, modern war is about logistics as much as combat tactics. Forming lasting alliances or short lived coalitions is an essential part of the modern military environment. Accordingly, Conflict of Nations: Modern War allows players to form cooperative teams in an all-out effort to conquer set objectives through the combined force of arms. Jörgen Larsson, CEO, Stillfront Group, comments "Conflict of Nations: Modern War is a title that has the characteristics we know appeal to a category of player we are well acquainted with and have many good experiences of. The game fits well into Stillfront's PLEX strategy, as it broadens our portfolio, has a gameplay that encourages long player interaction and is built on our proven Supremacy Engine," Jörgen Larsson, CEO, Stillfront Group comments. Nick Porsche, Managing Director and Head Producer, Dorado Games, comments "I am extremely proud of the teams at Dorado and Bytro that have done a fantastic job with Conflict of Nations. We are convinced that Conflict of Nations has many of the features that attract many players," Nick Porsche, Dorado Games, comments. For additional information, please contact: Jörgen Larsson, CEO at StillfrontPhone: +46 70 321 18 00E-mail: jorgen@stillfront.com Sten Wranne, CFO at StillfrontPhone: +46 705 851258E-mail: sten@stillfront.com About Stillfront Stillfront is an independent creator, publisher and distributor of digital games - with a vision to become one of the leading indie game creators and publishers. Stillfront operates through five near-autonomous subsidiaries: Bytro Labs in Germany, Coldwood Interactive in Sweden, Power Challenge in the UK and Sweden, Dorado Online Games in Malta and Simutronics in the United States. Stillfront's games are distributed globally. The main markets are Sweden, Germany, the United States and South America. For further information, please visitwww.stillfront.com. Selected games Stillfront's portfolio includes games across multiple platforms. Unravel, developed by Coldwood in collaboration with Electronic Arts, won 20+ awards at E3 and gamescom and was released in February 2016. Supremacy 1914 and Call of War are high-immersion war strategy games developed by Bytro Labs. ManagerZone is a sports management strategy game launched in 2001. DragonRealms and GemStone IV are MUD-style games with a very loyal player base. Lara Croft Relic Run(TM) is a popular mobile game developed by Simutronics. Nasdaq First North Ticker Symbol: SFCertified Adviser: Avanza Bank, phone +46 8 4094 2120 This information is information that Stillfront Group AB (publ) is obliged to make public pursuant to the EU Market Abuse Regulation. The information was submitted for publication, through the agency of the contact person set out above, at 08.40 CEST on October 6, 2016.

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