Stillfront Announces Strategy Game Conflict of Nations: Modern War

October 6, 2016

Stillfront Announces Strategy Game Conflict of Nations: Modern War(TM)

Stockholm, Sweden

October 6, 2016

Stillfront today announced the launch of the strategy game “Conflict of Nations: Modern War”. The game will be available before the end of the year in an open beta. The game is developed by Stillfront studios Dorado and Bytro Labs. Conflict of Nations: Modern War(TM) is built on Bytro’s successful Supremacy Engine, which is also the basis for the successful games Supremacy1914, Call of War and the New World Empires.

Conflict of Nations: Modern War is a military themed strategy game set in the late 20th and early 21st century – ranging from the 1980s cold war era to highly modern 21st century battlefield technology.

At the core of the game is an exciting real time combat system putting players in control of an existing nation of this world and its army, pitting them against other gamers in a struggle for world domination. Units are moved across the map in real time, often taking hours to fulfil their assigned mission goals, allowing for a very deep level of strategic planning and integrated tactical execution.

To ensure economic efficiency and technological edge over one’s opponents, each nation must be carefully managed and developed. Researching new units while building the required infrastructure is key to winning the game. After all, modern war is about logistics as much as combat tactics.

Forming lasting alliances or short lived coalitions is an essential part of the modern military environment. Accordingly, Conflict of Nations: Modern War allows players to form cooperative teams in an all-out effort to conquer set objectives through the combined force of arms.

Jörgen Larsson, CEO, Stillfront Group, comments

“Conflict of Nations: Modern War is a title that has the characteristics we know appeal to a category of player we are well acquainted with and have many good experiences of. The game fits well into Stillfront’s PLEX strategy, as it broadens our portfolio, has a gameplay that encourages long player interaction and is built on our proven Supremacy Engine,” Jörgen Larsson, CEO, Stillfront Group comments.

Nick Porsche, Managing Director and Head Producer, Dorado Games, comments

“I am extremely proud of the teams at Dorado and Bytro that have done a fantastic job with Conflict of Nations. We are convinced that Conflict of Nations has many of the features that attract many players,” Nick Porsche, Dorado Games, comments.

For additional information, please contact:

Jörgen Larsson, CEO at Stillfront
Phone: +46 70 321 18 00
E-mail: jorgen@stillfront.com

Sten Wranne, CFO at Stillfront
Phone: +46 705 851258
E-mail: sten@stillfront.com

About Stillfront

Stillfront is an independent creator, publisher and distributor of digital games – with a vision to become one of the leading indie game creators and publishers. Stillfront operates through five near-autonomous subsidiaries: Bytro Labs in Germany, Coldwood Interactive in Sweden, Power Challenge in the UK and Sweden, Dorado Online Games in Malta and Simutronics in the United States. Stillfront’s games are distributed globally. The main markets are Sweden, Germany, the United States and South America. For further information, please visitwww.stillfront.com.

Selected games

Stillfront’s portfolio includes games across multiple platforms. Unravel, developed by Coldwood in collaboration with Electronic Arts, won 20+ awards at E3 and gamescom and was released in February 2016. Supremacy 1914 and Call of War are high-immersion war strategy games developed by Bytro Labs. ManagerZone is a sports management strategy game launched in 2001. DragonRealms and GemStone IV are MUD-style games with a very loyal player base. Lara Croft Relic Run(TM) is a popular mobile game developed by Simutronics.

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This information is information that Stillfront Group AB (publ) is obliged to make public pursuant to the EU Market Abuse Regulation. The information was submitted for publication, through the agency of the contact person set out above, at 08.40 CEST on October 6, 2016.